06Jun

Papervision and Tweener - Random Motion of a Cube

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So I have needed to learn more about the inner workings of Papervision and control of motion, so I decided to integrate Tweener. Here is just a little demo, just click the movie to give the cube motion, then when the animation is complete the listener for the Mouse Event will be active again.
[kml_flashembed movie="/projects/flash/PapervisionCubeRandom/PapervisionCubeRandom.swf" [...]

06May

Tweener Blur Animation

7 comments so far

I wrote up a couple classes to utilize a blur animation effect with the use of Tweener Actionscript Library


Here is the stripped down Main Document class:

package {
import flash.display.Sprite;
import flash.events.Event;

public class Main extends Sprite {

private var ba:BlurAnimation;

public function Main()
{
addEventListener ( Event.ADDED_TO_STAGE , init );
[...]

Categories: Actionscript 3, Tweener
04Apr

[AS 3] APE and Tweener Actionscript Library Demo

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A simple demonstration of combining the Actionscript Physics Engine and Tweener Actionscript Library. I have noticed that if you apply a Massless Force (ie, gravity) from the Physics Engine, then the Tweener tween will play first, then the gravity will be applied. This only effects the object that Tweener is tweening.


The [...]