So I finally resolved this issue I was experiencing. I had a Textfield that was added within a Sprite, and the text field was to represent a link. The only issue was that I need the cursor to essentially change to a pointer from an arrow when the user hovered over the Textfield. The solution was to toggle the mouseEnabled property of the Textfield to false in addition to setting the Sprite’s buttonMode = true.
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Instead of using textfield.mouseEnable=false, you can use sprite.mouseChildren = false, when the texfield is a child of the sprite