Archive for July, 2008

31Jul

APE - Actionscript Physics Engine Revisited - Multiple Bouncing Balls

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It has been a while since I have been able to play around with APE, so I just came up with this little movie to become reacquainted with the code. To play, click the button at the bottom of the movie within the white area.

package {
import flash.display.Sprite;
[...]

30Jul

Checkbox Component

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A little piece that utilized the Checkbox component, Button component, and Yahoo!’s Alert Manager component. Things like this are probably more appropriate for Flex and MXML, but for now I will stick with CS3.

package
{
// Components Used:
// ——————–
// Yahoo! Alert Manager
// Button
// CheckBox

import flash.display.Sprite;
import flash.events.MouseEvent;
import com.yahoo.astra.fl.managers.AlertManager;
import fl.controls.Button;
import fl.controls.CheckBox;

public class Main extends Sprite
{
private [...]

29Jul

Occupying more web space

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I have been quite busy doing some contract work, so I thought I would display some of the projects that have been completed (all design work by Edgar Stewart):
owater.com

An all flash site, complete with audio and image gallery.

We started making owater because we wanted something we could feel good about drinking everyday. At owater, we [...]

Categories: Web Development
28Jul

Loading a .CSV File

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My next project involves loading of a .csv file and then having the ability to execute methods to the data. I have searched around and found this sweet project:

http://www.elegantfloraldesigns.us/blogstuff/ProgressBarCsvConversionExample/
ProgressBarCsvConversionExample.html
I should also mention that since my next project will be based more on data, that Flex would be a better application for this… but the following [...]

Categories: Actionscript 3
25Jul

Actionscript 3 Method to Stop All Sounds within Flash Player

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So I have some audio playing on one of my pages within my Flash movie, but I wanted it to stop playing when the user travels away from the audio page. I know in Actionscript 1 and possibly Actionscript 2 the stopAllSounds() method was available. I soon discovered that in Actionscript 3 you can [...]

Categories: Actionscript 3, Audio