23May
Changing the Mouse Cursor
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package {
import flash.display.Sprite;
import flash.display.DisplayObject;
import flash.ui.Mouse;
import flash.events.Event;
public class CustomMouseCursor extends Sprite {
private var stageSprite;
private var cursor:CustomCursor;
private var gutter:uint = 10;
public function CustomMouseCursor() {
stageSprite = new Sprite();
addChild ( stageSprite );
stageSprite.width = stage.stageWidth;
stageSprite.height = stage.stageHeight;
stageSprite.addEventListener(Event.ENTER_FRAME, mouseOverHandler);
cursor = new CustomCursor();
addChild(cursor);
}
private function mouseOverHandler(e:Event):void {
Mouse.hide();
stageSprite.addEventListener(Event.ENTER_FRAME, mouseMoveHandler);
}
private function mouseOutHandler(e:Event):void {
Mouse.show();
stageSprite.removeEventListener(Event.ENTER_FRAME, mouseMoveHandler);
cursor.visible = false;
}
private function mouseMoveHandler(e:Event):void {
cursor.x = mouseX;
cursor.y = mouseY;
cursor.visible = true;
}
}
}
import flash.display.Shape;
class CustomCursor extends Shape {
var bgColor:uint = 0x336699;
var size:uint = 10;
public function CustomCursor() {
visible = false;
draw();
}
private function draw():void {
graphics.clear();
graphics.beginFill(bgColor);
graphics.drawRect(0, 0, size, size);
graphics.endFill();
}
}
Categories: Actionscript 3
Friday, May 23rd, 2008 at 12:53 pm and is filed under Actionscript 3. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.